General Information On this Part
To utilize the cheats in this area, you need to start the command console within the game. This is often carried out by pushing “
” for a notepad that is american over the tab key). Nonetheless, some notepads that are european the letters “o”, “/” or ” ` “. In the event your notepad needs a key that is different please leave a remark below mentioning the respective key along with your keyboard language.
You can enter “help” to see a full list of all the possible commands after you have opened your command console. Enter “help” + one demand to get a conclusion and enter “example” + one demand getting an example that is concrete the respective impact explained
– Door: Lock or unlock doors
Command: ‘lock or unlock’ home ‘door title’
Example: lock door masterbedroom // lock home “master bed space” = secure the master bedroom home
Feasible values for 3rd term: pick any home and place its name (without “door”)
Note: helpful to secure away figures even yet in spaces there isn’t an integral for.
– Roaming: Prevent characters from moving away their present location
Command: ‘character’ name’ roaming ‘true or false’ allow
Example: Leah roaming allow that is false Leah will not disappear completely from her present location.
Note: (we) Some figures have actually restricted wandering abilities, to see these places key in: roaming ‘person’s title’ list (II) to produce a specific character move every where, type: roaming ‘person’s name’ clearlist (III) You are able to become more exact and deny figures to attend particular places or even get near to certain people.
– WalkTo: Make figures walk to a desired location
Command: ‘character’s title’ walkto ‘location name’
Example: amy walkto bed = make Derek leave the home
Feasible values for 3rd term: outside, sleep = master suite sleep, hottubseat1, and much more.
– WarpTo: Make figures be teleported right prior to you
Command: ‘person’s name’ warpto player
Example: Vickie warpto player = Vickie will show up prior to you.
Eliminate: Make figures fight one another
Command: combat ‘character name(s)’ ‘passout or wakeup or battle’
Instance: combat Frank Derek battle = make Frank and Derek battle one another
Another instance: combat Frank passout = make Frank unconscious
Feasible values for third term: battle, wakeup, passout.
Records: as soon as Frank is passed away away, it is possible to assist yourself using the booze within the case.
Closeness: making love with anyone
Command: intimacy player ‘other man or woman’s title’ ‘sex place’ sexualact
Example: closeness player amy 10052 sexualact = Cowgirl with Amy.
Feasible values for 3rd term: 9000 = write out, 10000 = blowjob, 10011 = handjob, 10030 = missionary, 10050 = doggy, 10051 = masterbate, 10052 = cowgirl, 10053 = licking, 10054 = 69, 10055/56/57 blonde porn star = wall sex.
Viable alterations # 1: 0 closeness ‘person’s title’ 10051
Example: 0 closeness Amy 10051 = make Amy masturbate
Potential modification # 2: ‘active man or woman’s title’ 0 ‘sex position’ ‘passive man or woman’s title’ closeness
Example: Amy 0 10050 Rachael closeness = make Amy simply simply take Rachael doggy
Note: (we) You’ll want to take away the garments regarding the involved people, (II) you may make males bang each other, (III) All roles aside from 9000 “make out” are invalid with Arin and Dan.
Player: Adjust orgasm sensitiveness
Command: values player OrgasmSensitivity equals value
Example: values player OrgasmSensitivity equals 0
Note: ‘OrgasmSensitivity’ is case-sensitive. Value is ranging from 0 to 9, with 0 the slowest (no progress on Orgasm meter) and 9 the quickest. You are able to set the value that is decimal for instance 0.1 or 2.3.
Player: include what to your stock
Demand: player inventory add ‘item title’
Instance: player stock add merlot = have the merlot from Patrick in your stock
Note: (we) there are shortcuts like mer = merlot and natty = natty lite to be utilized when it comes to ‘item name’ value, (II) the things would be taken from their origin in the home.
Quest: Complete quests automatically
Command: quest ‘start or complete’ ‘ “quest title” ‘
Example: quest scavenger that is complete” = completes the quest Scavenger search
Feasible values for third term: make use of demand: quest list ‘person’s name’ to determine what quests can be obtained
Note: you is only able to finish possibilities you have previously started
Personal: Increase friendship, drunk-level and romance of figures
Command: social ‘target person’ player ‘number’ relationship include
Instance: social leah player 100 love add = increase romance with Leah by 100
Feasible values for forth term: positive and numbers that are negative range between -30 to +30 (? )